Overview
tkinter
is a python library to create GUIs (graphical user interfaces). This can be used to pull applications out of the command line and into a program with a “face”. The entirety of the code on this site is for python3. This site provides examples of how to build an application with this library with special emphasis on thorough visual examples.
Sections
Widgets
Visit this section to find out what widgets tkinter
offers to build with. The list is quite extensive from simple Labels and Buttons to more advanced canvases that can be drawn on.
Geometry
This section details how to layout elements in a tkinter
application using one of the built-in geometry managers. This is fundamental in getting the right look and feel for your application.
Events
This section details how to capture mouse, window, and keyboard events inside your application.
Examples
This application is a simple photo viewer. It uses the grid geometry manager and only a handful of widgets: Canvas
, Button
, Listbox
, and Label
This application allows broadcasting and listening to audio via TCP ports. This uses the grid geometry manager and a few widgets: Button, Entry, RadioButton, and Label
Note: While we can use tkinter
to create all sorts of programs, note that it isn’t particularly well-suited
for game development. It can likely do fine with simple board games however.